Engineering Driven Culture – InRhythm’s Code Lounge

  Last week, driven by the feedback from our engineering leadership team, we held InRhythm U’s first-ever Code Lounge, inviting everyone from across the company and a few external guests to learn new skills, brush up on existing ones, or just get help on a personal project. Code Lounge featured technical “stations” for Angular, React, ...

InRhythm 2016 Year in Review

Happy New Year from InRhythm! This year, have had the privilege of working with truly amazing clients, serving as their trusted partner in implementing modern digital transformations. We have made inroads into new markets, expanded our geographic influence, and were fortunate enough to collaborate on many incredibly exciting projects. Our continued growth and success have ...

Why InRhythm Works – A Recent Case Study

Why InRhythm Works – A Recent Case Study
We discuss the ins and outs of our offerings a lot on the InRhythm blog. Our thought leadership spans across the technology space to handle modern software development, Lean UX, and enterprise Agile practices. We pride ourselves on keeping updated and constantly adding on features. Whether it be a new JavaScript framework or technique, like ...

Building Relationships – Core Values as Corporate Culture

25. August 2015 Events, UX 0
Building Relationships – Core Values as Corporate Culture
One of InRhythm’s core values is to “Build Positive & Trusting Relationships”. What better way to build strong connections between our employees than by bringing everyone together for a Meetup? On a warm Wednesday night we gathered our operations, UX, and development teams for a night of prototyping. The highlight had to have been watching ...

Diving Into Template Strings with ES6

Diving Into Template Strings with ES6
With the exciting beta release of ECMAScript 6, we thought it would be fun to play with one of its boasted features and provide a little tutorial. Template strings are strings that allow for embedded expressions. With the exciting beta release of ECMAScript 6, we thought it would be fun to play with one of ...