InRhythm 2016 Year in Review

Happy New Year from InRhythm! This year, have had the privilege of working with truly amazing clients, serving as their trusted partner in implementing modern digital transformations. We have made inroads into new markets, expanded our geographic influence, and were fortunate enough to collaborate on many incredibly exciting projects. Our continued growth and success have ...

What is a Design Sprint?

What is a Design Sprint?
What is a Design Sprint? A Design Sprint is a structured but flexible five day product design framework that elevates the possibilities of product creation. Simple as that? Well, not exactly. Traditionally, when you have a product idea and have completed research and designs that means you are ready to start the development process. At InRhythm, ...

November Meetup – Diving Deeper Into Sketch

09. December 2015 Events, UX 0
November Meetup – Diving Deeper Into Sketch
Last month we held our second Meetup covering the popular UX tool – Sketch. Our in-house UX Designer, Prerak Patel, led us through more of the amazing things that Sketch allows you to do, including a heavy focus on how the app has combined web standards and simplifies design process. Prerak ended with an incredible live demo where he prototyped ...

Building Relationships – Core Values as Corporate Culture

25. August 2015 Events, UX 0
Building Relationships – Core Values as Corporate Culture
One of InRhythm’s core values is to “Build Positive & Trusting Relationships”. What better way to build strong connections between our employees than by bringing everyone together for a Meetup? On a warm Wednesday night we gathered our operations, UX, and development teams for a night of prototyping. The highlight had to have been watching ...

Getting Florida InRhythm

Getting Florida InRhythm
This week, along with CEO Gunjan Doshi, we’ve deployed a 4-person team to Florida on a mission of guiding a client on their journey of digital transformation in accordance with industry standards. In addition to thought leadership and enterprise Agile coaching, our team will be leading the front-end architecture, UX design, and more! They are ...

The Recipe For Great UX – An Infograph

27. May 2015 UX 0
The Recipe For Great UX – An Infograph
Successful UX is a requirement in our IoT, not a luxury. But, with all the buzzwords we throw around, the basics tend to get lost along the way. Here, at InRhythm, we continually stress the need to focus. It is often best to ignore all the frills and head back to the basics. Ready to ...

Top 5 UX Tools – I Absolutely Love!

07. April 2015 UX 0
Top 5 UX Tools – I Absolutely Love!
Why Use Them? Before the time we hit the shower in the morning, many of us have already checked our text messages, emails, or news / sports feeds at least once. The mobile device and all its glory has fundamentally become a part of our day to day life. So have you ever wondered who ...

Let’s Get Physical – The Case for Physical Agile Artifacts

06. January 2015 UX 0
Let’s Get Physical – The Case for Physical Agile Artifacts
One of the many observations made by new agilists regards the use of paper in an agile team. Between task boards, backlogs, release plans, goals, and other formal (and informal) artifacts, there is a lot of paper used. Let’s face it: we know Post-It sales have increased with the popularity of Agile methods! A considerable ...

What UX Designers Can Learn from Gaming?

29. December 2014 UX 0
What UX Designers Can Learn from Gaming?
Most UX professionals follow the standard practice of extensive research, reviewing competitors’ sites, conducting user tests and working with marketing to collect relevant data. These are all valid and essential components to building a great user experience, but there are other areas to explore to gain insight on usability. As a life-long gamer, I have ...

What Does Your Innovation Timetable Look Like?

17. December 2014 UX 0
What Does Your Innovation Timetable Look Like?
Innovation is at the heart of almost every business. Companies that can innovate quickly and frequently have significant competitive advantages, easily attract top talent and provide excellent customer experiences. However, this fairly obvious observation is easier said than done. Although most organizations agree that being able to innovate is the key factor that will stand ...

Symptoms of a Flawed Product – When to Start from Scratch

11. December 2014 UX 0
Symptoms of a Flawed Product – When to Start from Scratch
All product managers, developers, and UX / UI people understand the value in working on MVPs (Minimum Viable Product). It is a great way to quickly assess scope, iterate or enhance on product features, and remove inefficiencies within a given time. However, that is based on the premise that the product or website is successful. ...